The name Veḡ Vährx Dal̄ is derived from the Dwarven language, as Veḡ Vährx Dal̄ was founded by Anguipiones Nuldzafral, who was culturaly Dwarvern.
Climate
Veḡ Vährx Dal̄ has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cool 17°C (62°F). Veḡ Vährx Dal̄ receives an average of 250 cm/y (98 in/y) of precipitation, most of which comes in the form of rain during the summer. Veḡ Vährx Dal̄ covers an area of nearly 532 km2 (212 mi2), and an average elevation of 2022 m (6633 ft) above sea level.
Overview
Veḡ Vährx Dal̄ was founded durring the late 16th century in fall of the year 1498, by Anguipiones Nuldzafral. The establishment of Veḡ Vährx Dal̄ suffered from many setbacks, delays, and obsticles, most notably a group of Veḡ Vährx Dal̄ which required millitary assistance exterminate before the community could finish being built.
Veḡ Vährx Dal̄ was built using the conventions of Dwarvern durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Veḡ Vährx Dal̄ is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Veḡ Vährx Dal̄ is buildings are grouped arround an odd layout of spacious cobblestone streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Veḡ Vährx Dal̄'s wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The monster and outlaw focused fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
Veḡ Vährx Dal̄ has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Veḡ Vährx Dal̄ ’s existence has dried up and the city is drifting down the stream of history as it dries up. Even with that as it is, everything is just a little too worn down, a little too dirty, or much of both. The town should be gone, not dying. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable.
Civic Infrastructure
Veḡ Vährx Dal̄ possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Veḡ Vährx Dal̄ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Veḡ Vährx Dal̄ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Veḡ Vährx Dal̄. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Veḡ Vährx Dal̄'s parks.
Veḡ Vährx Dal̄ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Veḡ Vährx Dal̄.
Veḡ Vährx Dal̄ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Veḡ Vährx Dal̄ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Veḡ Vährx Dal̄ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Veḡ Vährx Dal̄ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Veḡ Vährx Dal̄ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Veḡ Vährx Dal̄ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Veḡ Vährx Dal̄ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Veḡ Vährx Dal̄'s public wards, blessings, and other arcane systems.
Veḡ Vährx Dal̄ has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Veḡ Vährx Dal̄ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Veḡ Vährx Dal̄'s grid is powered by an arcane means.
Veḡ Vährx Dal̄'s old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Veḡ Vährx Dal̄ has a first rate hospital which caters to anyone in need of long term medical care.
Veḡ Vährx Dal̄ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Veḡ Vährx Dal̄ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Veḡ Vährx Dal̄'s natural decorations nor waterways.
Veḡ Vährx Dal̄ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Veḡ Vährx Dal̄ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Veḡ Vährx Dal̄ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Veḡ Vährx Dal̄ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Veḡ Vährx Dal̄'s chapel was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.
Due to the actions of local Kami, spring is long in Veḡ Vährx Dal̄.
The Mercane near Veḡ Vährx Dal̄ are known to be a mutant strain of the creature.
Veḡ Vährx Dal̄'s citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves orgies to channel Wild Magic energies of tier 3 via chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 236
Farmers: 360
Farm Laborer: 701
Hunters: 371
Milk Maids: 332
Ranchers: 160
Ranch Hands: 336
Shepherds: 323
Farmland: 510187 m2
Cattle and Similar Creatures: 31571
Poultry: 378852
Swine: 25256
Sheep: 1262
Goats: 252
Horses, Mounts, and Beasts of Burden: 12628
Craftsmen
Arms and Toolmakers: 280
Blacksmiths: 293
Bookbinders: 152
Buckle-makers: 170
Cabinetmakers: 323
Candlemakers: 394
Carpenters: 428
Clothmakers: 341
Coach and Harness Makers: 135
Coopers: 350
Copper, Brass, Tin, Zinc, and Lead Workers: 181
Copyists: 125
Cutlers: 107
Fabricworkers: 274
Farrier: 935
Furriers: 80
Glassworkers: 435
Gunsmiths: 277
Harness-Makers: 125
Hatters: 231
Hosiery Workers: 92
Jewelers: 138
Leatherwrights: 332
Locksmiths: 127
Matchstick makers: 200
Musical Instrument Makers: 185
Painters, Structures and Fixtures: 157
Paper Workers: 185
Plasterers: 168
Pursemakers: 221
Roofers: 130
Ropemakers: 123
Rugmakers: 121
Saddlers: 221
Scabbardmakers: 250
Scalemakers: 132
Scientific, Surgical, and Optical Instrument Makers: 81
Sculptors, Structures and Fixtures: 123
Shoemakers: 120
Soap and Tallow Workers: 414
Tailors: 682
Tanners: 155
Upholsterers: 175
Watchmakers: 177
Weavers: 332
Whitesmiths: 100
Merchants
Adventuring Goods Retellers: 88
Arcana Sellers: 87
Beer-Sellers: 168
Booksellers: 194
Butchers: 308
Chandlers: 341
Chicken Butchers: 355
Entrepreneurs: 125
Fine Clothiers: 341
Fishmongers: 315
Florists: 77
Potion Sellers: 200
Resellers: 505
Spice Merchants: 175
Wine-sellers: 268
Wheelwright: 203
Woodsellers: 122
Service workers
Bakers: 664
Barbers: 515
Coachmen: 185
Cooks: 549
Doctors: 265
Gamekeepers: 185
Grooms: 113
Hairdressers: 407
Healers: 355
Housekeepers: 341
Housemaids: 631
House Stewards: 407
Inns: 121
Laundry maids: 247
Maidservants: 451
Nursery Maids: 257
Pastrycooks: 394
Restaurateur: 526
Tavern Keepers: 451
Specialized Laborer
Ashworkers: 181
Bleachers: 112
Chemical Workers: 72
Coal Heavers: 268
In-Town Couriers: 274
Long Haul Couriers: 280
Dockyard Workers: 263
Gas Workers: 61
Hay Merchants: 105
Leech Collectors: 366
Millers: 308
Miners: 268
Oilmen and Polishers: 188
Postmen: 280
Pure Finder: 167
Skinners: 350
Sugar Refiners: 71
Tosher: 197
Warehousemen: 407
Watercarriers: 290
Watermen, Bargemen, etc.: 350
Skilled Laborers
Accountants: 167
Alchemist: 187
Clerk: 238
Dentists: 128
Educators: 328
Engineers: 185
Gardeners: 130
Mages: 91
Plumbers: 137
Pharmacist: 150
Professors: 55
Scientists: 91
Wizards: 53
Civil Servants
Adventurers: 126
Bankers: 171
Civil Clerks: 287
Civic Iudex: 137
Consultants: 83
Exorcist: 293
Fixers: 155
Kami Clerk: 236
Landlords: 265
Lawyers: 154
Legend Keepers: 210
Militia Officers: 971
Monks, Monastic: 371
Monks, Civic: 394
Historian, Oral: 287
Historian, Textual: 150
Policemen, Sheriffs, etc.: 280
Priests: 601
Rangers: 170
Rat Catchers: 198
Scholars: 185
Spiritualist: 221
Slayers: 72
Storytellers: 459
Military Officers: 407
Cottage Industries
Brewers: 360
Comfort Services: 435
Enchanters: 135
Herbalists: 140
Jaminators: 467
Needleworkers: 407
Potters: 217
Preserve Makers: 332
Quilters: 180
Seamsters: 664
Spinners: 360
Tinker: 141
Weaver: 371
Artists
Actors: 138
Architects: 49
Bards: 197
Costumers: 77
Dancers: 154
Drafters: 81
Engravers: 97
Fine Furniture Carpenters: 61
Glaziers: 135
Inlayers: 116
Musicians: 371
Painters, Art: 65
Playwrights: 137
Sculptors, Art: 106
Wood Carvers: 407
Writers: 451
Produce Industries
Butter Churners: 394
Canners: 360
Cheesmakers: 451
Ice Merchants: 56
Millers: 242
Picklers: 207
Smokers: 161
Stockmakers: 145
Tobacconists: 207
Tallowmakers: 287
47338 of Veḡ Vährx Dal̄'s population work within a Foundational Occupation.
2583 work in Agriculture
10777 work as Craftsmen
3872 work as Merchants
7064 work as Service Workers
4858 work as General Laborers
1940 work as Skilled Laborers
6883 work as Civil Servants
4209 work in Cottage Industries
2642 work as Artists
2510 work in Produce Industries
73895 of Veḡ Vährx Dal̄'s population do not work in a formal occupation, but do contribute to the local economy. 5051 (4%) are noncontributers.
Points of Interest
Veḡ Vährx Dal̄ is centered around a major pilgrimage site. This may be a religious location of importance to a major faith, or it may be a more secular institution that draws the traffic, like a famous academy or the remains of some wondrous ancient work. Considerable local tension likely exists over controlling the access to the site and maximizing the profits from foreign visitors.
Veḡ Vährx Dal̄ has a substantial mill pond located a short distance from town.
POI
History
In time immemorial, reportedly some time during the early 2nd century, Veḡ Vährx Dal̄ was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Veḡ Vährx Dal̄ lost 170 people, 376 livestock, and 92 buildings. The conflict ended after roughly 106, when members of Veḡ Vährx Dal̄'s militia enacted an operation to fortify a particular production site. The operation was complicated by a trusted officer who turned traitor and defects. The conflict ended with an assault and siege on the production site, which ended in defeat for Veḡ Vährx Dal̄'s forces. The war is remembered in legend by Veḡ Vährx Dal̄'s bards, historians, and legend keepers.